Greetings widget assembler unit #AE42069XXZ.  Your task today will be to assemble WIDGET(S) of WIDGET_TYPE(S).


Spoiler:

Look around after turning in three correct widgets!



Controls:

  • Click into the game to lock the mouse
    • might need to click multiple times, depending on browser
  • Escape to unlock the mouse
  • Look with mouse
  • Left-click and Right-click for tool actions
  • Move with WASD
  • Jump with spacebar


This game was made for Godot Wild Jam #53 (Jan 13th to Jan 22nd, 2023, jam link), under the jam's objective:

"Welcome to the Godot Wild Jam which starts the second weekend of every month. Whether you're a person who likes to go wild, a casual game developer, a Godot fan, or you just stumbled upon the engine recently and would like to have a go at it, then this is the event for you."

 This jam's theme is ASSEMBLY REQUIRED.

Also from the jam page:

"Wildcards are an optional limitation to add a unique challenge in addition to the theme. Pick one, none or all; it’s up to you!"

The wildcards for this jam are:

  • Four Color Limit: limit your palette to four colors
  • Wait, What?: include a plot twist in your story
  • Thermometer: use temperature as a game mechanic


The games for this jam had to be made in the Godot engine.  I just tried Godot for the first time a couple days before the jam started, so this is my first real Godot game.  I have mostly used Unity before, and Godot has been treating me nicely.  I’ll probably talk more about my experience using Godot for the first time over on my Twitter.

Links:

twitter: @XendroGameDev

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