Thanks for playing! I tried to strike a balance between the sphere being too weak, and being so strong I would have to spend more effort in level design to prevent the player from getting to unintended locations. I think it could probably use some more tuning to feel better. :)
It should be possible to jump and then throw the sphere to get to a higher platform, if I'm thinking of the same place. I should probably increase the range of the sphere a bit to make it more forgiving though. Thanks for playing!
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That was a bunch of fun! Didn't get softlocked at any point. Sometimes it felt like I was fighting were the sphere went.
Thanks for developing!
Thanks for playing! I tried to strike a balance between the sphere being too weak, and being so strong I would have to spend more effort in level design to prevent the player from getting to unintended locations. I think it could probably use some more tuning to feel better. :)
Looks cool but I got soft-locked, when you move down to the platforms near the fire-work NPC there's no way to get back up again
It should be possible to jump and then throw the sphere to get to a higher platform, if I'm thinking of the same place. I should probably increase the range of the sphere a bit to make it more forgiving though. Thanks for playing!